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The app would work in two stages: in the first the user can run a select number of apps and programs so the app can measure various things about hardware and CPU usage during this activity.
Then the app simulates the same usage in a benchmark and measures the speed.
This ensures that the benchmark is realistic reflection of real world CPU usage during activities that the user cares about. Users can then exchange the "measurement profiles" for the apps they ran so that others can run their own benchmarks on it.
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This is an interesting idea. But I could see some snags. Setting up the proper place to share and collaborate with test results for one. Another would be for the app developer to measure and quantify. What about different versions of the tested apps? Some apps change features and smoothness quite a bit between versions.
It's quite nice to be able to run just a single app and get a score from that to compare on any site, or to get an idea of how well your phone compares to another.
Though it's not exactly real world, it's just a reflection of capabilities. If your CPU scored 3000 and mine scored 2500, given the same task and same number of cores, it would be very unlikely that my CPU would do better than yours on real world tasks.
I'm not saying it's a bad idea. It's quite cool. Just perhaps logistically difficult to accomplish, and maintain consistency and collaboration.
Two roads diverged in a yellow wood,
And sorry I could not travel both
And be one traveler, long I stood
And looked down one as far as I could
To where it bent in the undergrowth
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there is no such benchmark application even for the desktops/laptops which are almost all x86/x64 based.
Except WEI, which is a joke.
Antutu is the only game in town as of now for Android.
I can talk to God on this phone, but I don't have anything to say.